It seems that Soulslike developers have enough fans that they don't feel the need to expand out into other settings. For months, FromSoftware audiences have also been fantasizing about a possible sequel to Sekiro in the near future. By staying in a feudal Asian setting, Team Ninja has been able to release a new AAA Soulslike title almost every year since 2017, and it has already planned another one for 2024. It can also help developers create more games, as they don't have to relearn and recreate an entirely new aesthetic with each project. Some Soulslike fans enjoy exploring the same visual style multiple times, and it can spark discussions on rebooting older titles with similar settings. Although this may be a fantastic setting for an action-packed combat game, it hardly differs in execution from the visual design of Team Ninja's previous titles. The player is a Chinese soldier who lives in a world of steel swords, ruined pagodas, and fiery dragons. Demons have overrun the Three Kingdoms of second-century China, taking on the forms of spirits and other mythological beasts. Wo Long: Fallen Dynasty plans on offering players a taste of the Han Dynasty.
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